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Magnara
Yang-Mills Theory
Offline Joined: 25 Mar 2004 Posts: 842 Location: River Forest, Illinois
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Mathworld Game
Okay, so here are the rules. You give someone a starting place and an ending place. They have to navigate from the first mathworld page to the last one using only the part on the bottom of the page that says "See Also: ..." You may not simply use one of the links in the text. It has to be in the See Also section. If you solve one, post another challenge for the next person. Oh, and before giving a challenge, work through it and make sure it can be done.
This one took me a while to get. It's a hard one.
Fuzzy Logic to Sine
_________________ The game of life is to keep the SF's score low. If you do something bad in life, the SF gets two points. If you don't do something good that you should have done, the SF gets one point. You never score, so the SF always wins.
-Erdos
Posted: Mon Jul 18, 2005 4:27 pm
mathclass
Poincare Conjecture
Offline Joined: 17 Mar 2004 Posts: 160
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eh? I don't get it...
Posted: Mon Jul 18, 2005 4:29 pm
paladin8
Birch & Swinnerton Dyer
Offline Joined: 31 Oct 2003 Posts: 3329 Location: Stanford, CA
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Wow. That took a long time... there are probably multiple solutions, too. Here's one:
Fuzzy Logic -> False -> Undecidable -> Richardson's Theorem -> Zero -> Division by Zero -> Complex Number -> Complex Argument -> Inverse Tangent -> Tangent -> Sine
NEXT:
Complex Projective Plane to Equilateral Triangle (another relatively difficult one IMO)
_________________
<-- That's me.
Mathematical Food for Thought
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Math Books ?
Posted: Mon Jul 18, 2005 8:58 pm
Derek
Poincare Conjecture
Offline Joined: 21 May 2004 Posts: 201 Location: Bellevue, WA
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Go to www.mathworld.com , search the first phrase, then try to use the "see also"s to connect to the second given phrase
Posted: Mon Jul 18, 2005 10:13 pm
jmadsen
Riemann Hypothesis
Offline Joined: 13 Mar 2005 Posts: 272 Location: Ann Arbor, MI
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Complex Projective Plane > Projective Plane > Real Projective Plane > Nonorientable Surface > Orientable Surface > Regular Surface > Regular Patch > Patch > Gauss Map > Curvature > Multivariable Calculus > Calculus > Area > Triangle Area > Triangle > Equilateral Triangle
Problem 3:
600-Cell > Prime Number
Posted: Tue Jul 19, 2005 6:42 am
math92
Birch & Swinnerton Dyer
Offline Joined: 10 Apr 2005 Posts: 2884 Location: Baltimore, MD
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this is too hard for me because i don't know ihgh school terms.
Posted: Tue Jul 19, 2005 4:35 pm
Palytoxin
Riemann Hypothesis
Offline Joined: 06 Jun 2005 Posts: 481 Location: Inside a Mexican Bean
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math92, most of the terms are not even high school terms, they are college level terms!!!
Posted: Tue Jul 19, 2005 4:39 pm
tetrahedr0n
Navier-Stokes Equations
Offline Joined: 24 Jun 2003 Posts: 1636 Location: Michigan
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600-cell - Hypercube - Cube - Cubic Number - Partition - Prime Partition - Goldbach's Conjecture - Chen's Theorem - Prime Number
Whew.
How about:
Ramanujan Constant > Butterfly Lemma
(What would be interesting is to play a "six degrees of separation" kind of game with mathworld. That is, make all the articles vertices, and if two are linked under "See as," they share an edge. Is the graph connected? What diameter does it have?
_________________ Mathematics, mathematics, mathematics, that much mathematics? No, even more.
- Grigore Moisil
Posted: Tue Jul 19, 2005 5:13 pm
Magnara
Yang-Mills Theory
Offline Joined: 25 Mar 2004 Posts: 842 Location: River Forest, Illinois
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Six degrees of separation is what inspired this little game . I just figured that six would be much too hard, and usually impossible.
_________________ The game of life is to keep the SF's score low. If you do something bad in life, the SF gets two points. If you don't do something good that you should have done, the SF gets one point. You never score, so the SF always wins.
-Erdos
Posted: Tue Jul 19, 2005 5:19 pm
Magnara
Yang-Mills Theory
Offline Joined: 25 Mar 2004 Posts: 842 Location: River Forest, Illinois
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Ramanujan Constant>j-function>monster group>sporadic group>finite group>jordan-holder theorem>Butterfly Lemma
This one isn't bad.
Square root>Ribet's Theorem
_________________ The game of life is to keep the SF's score low. If you do something bad in life, the SF gets two points. If you don't do something good that you should have done, the SF gets one point. You never score, so the SF always wins.
-Erdos
Posted: Tue Jul 19, 2005 5:27 pm
paladin8
Birch & Swinnerton Dyer
Offline Joined: 31 Oct 2003 Posts: 3329 Location: Stanford, CA
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Square Root -> Square Number -> Diophantine Equation -> FLT -> Ribet's Theorem
NEXT:
Cauchy Inequality to Prime Number
(This game is awesome... there are a lot of ways to get to each one, too, completely different ones)
_________________
<-- That's me.
Mathematical Food for Thought
Looking for
Math Books ?
Posted: Tue Jul 19, 2005 5:50 pm
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